Mavrickindigo wrote:I am very close to certain that Carnival Night was built by Robotnik. The man has always had a thing about Amusement Parks.
From the instruction manual description of Carnival Night Zone:
Night life on the Floating Island is exciting. Bounce and flip your way across this colorful Zone which is filled with anti-gravity platforms. However, beware of many traps that are set along the path.
Doesn't say anything about Robotnik making it, and it sounds more like it's a regular part of the island (note the part I italicized). Unless it's taken to mean "Night life on the Floating Island, after Robotnik showed up, is exciting, since Knuckles can enjoy the carnival rides by himself while simultaneously operating them." Seriously, there's no reason the carnival would exist and continue to operate unless it had people who ran it and people to enjoy it. It also wouldn't reference an exciting night life on the Floating Island if the carnival was a recent Robotnik creation, unused by the island's inhabitants.
More evidence that the Floating Island had other inhabitants comes from the game
Knuckles Chaotix. From the U.S. instruction manual:
Tomorrow's the big opening day for Carnival Island, a huge amusement resort with the latest in high-tech rides and games. As guardian of the island, it's Knuckles' job to make sure nothing goes wrong before the grand event.
Again, someone's building a "huge" amusement park. There'd have to be people on the island to both create it and visit it. Also, before you try to argue that the amusement park isn't on, or part of, Angel Island, read the full quote. It clearly states Knuckles is the guardian of the island and his job to protect it. Is he now the guardian of two totally separate islands, one being a simple amusement park? No. The instruction booklet also says that Carnival Island amusement park receives power from the same emerald that powers the Floating Island, and Eggman shows up to steal said emerald to power his own machine. It makes absolutely no sense that Eggman would build Carnival Island, just to steal its power source for something else.
Antarctic Deity wrote:Yeah, Carnival Night Zone is clearly there because of Eggman's influence. Angel Island has always been Knuckles and Knuckles alone: all these new people like Dr. Eggman and Sonic meeting him for the first time was a big deal, and part of his character. It's part of why he's so gullible: Knuckles had never learned how to deal with people besides regular thieves trying to steal the Master Emerald.
Apparently not, as I've just pointed out.
Knuckles Chaotix was released the year after
Sonic & Knuckles came out. Knuckles wasn't alone for very long. Also, please don't tell me you believe that the entire population of the Floating Island consists of just Knuckles and the Chaotix. Again, in the games the island had two huge amusement parks, and there's no proof that Eggman had involvement in their construction or operations. Knuckles may have been anti-social and not really interacted with many others, but that doesn't mean that the island's population was limited to just Knuckles and the Chaotix.
Furthermore, even had Knuckles been the sole resident on the Floating Island in the games, the comics are a separate continuity, and the creative team took a lot of liberties with it. The fact that the
Archie-Sonic series is the longest running comic based on a game franchise proves that strictly adhering to game continuity isn't always the best way to go (actually it's almost never the best way to go, considering the failure of countless other game franchise-inspired
comic series who adhered very closely to game continuity and didn't expand much beyond it).
Antarctic Deity wrote:But hell, it's not like there were no characters around, in Sega or even the book. Charmy, Espio, Vector, Mighty and Ray were there. Several of them had their own homes and 'kingdom' to work with, and could be used to make Angel Island more interesting (purely in terms of cast, the fact that none of Sonic 3 & Knuckles' interesting locales ever showed up is just a sin.) You could easily build a supporting cast, an interesting setting, and a layered plot from what's already present.
But instead, we destroy the theme of Knuckles being the last of his kind within three issues. We destroy the Angel Island natural wonder theme (from the first zone to even the picture of it in the background, with majestic mountains and amazing waterfalls) by moving everything important to a city.
I want to address the section I bolded first:
-Sandopolis Zone showed up in
Sonic's Friendly Nemesis Knuckles #1-2 and in
KtE #19 (it was covered in snow in this latter appearance)
-Marble Garden Zone (referred to as "Marble Zone") appeared in
KtE #4 (it's mentioned in a narrative box that's the location)
-Lava Reef Zone showed up in
KtE #7-Hydro City showed up in
KtE #32-Mushroom Hill Zone showed up in the
Sonic & Knuckles special and
Death Egg Miniseries #2-3 (referred to as "Mushroom Zone" in the former)
I do agree it would have been nice to see more of the
S3&K zones and in greater depth, but it's not like we never saw any of them.
As for your other points, I'll also agree that the Chaotix could have received better development. Moreover, a case could be made for a Knuckles comic that featured only Knuckles, the Chaotix, and various villains. But the
Archie-Sonic series has always been very diverse from the games. Rather than relying strictly on game material and extrapolating, Ken created a huge amount of original content, which contributed to the expansion of the
Archie-Sonic mythos and the commercial success of the series. While not everyone liked the
Knuckles the Echidna series or the introduction of numerous echidnas, by and large it seems most of the comics' fans who have been following the book since 1996 or so agree that
KtE featured some of the best stories and characters from the
Archie-Sonic series. Again, just look at the outcry from fans who are worried these characters won't be able to be used anymore in the series if Ken wins the legal case against Archie. The echidnas have a huge fanbase.
Antarctic Deity wrote:The Chaotix get shunted off to the side and only one of their homes is visited, once. The Chaos Emerald/Master Emerald is forgotten almost immediately. The only reason Knuckles could be considered a blank slate with nothing to offer was because everything Knuckles ALREADY HAD was completely ignored. It was NOT necessary, which is the entire point behind this and I'm done with that stupid argument.
Vector's home was basically seen in
KtE #4 (it mentioned he lived on the outskirts of "Marble Zone"), Mighty AND Espio's homes were seen in
KtE #7, and Charmy's home and family were seen in
KtE #14-15. As for the Chaos Emeralds, they were handled very differently in the comics than they were in the games. However they were still utilized in a number of Knuckles-related stories. They were used heavily in
Sonic's Friendly Nemesis Knuckles to explain the origins of the Floating Island, Locke used one in
KtE #3, the Master Emerald was created out of Mogul confrontation in
KtE #7-9/StH #56, and we saw the Chaos Chamber and the Master Emerald a couple other times throughout
KtE. Also, while the emeralds themselves didn't come up that often, chaos energies played a significant role throughout
KtE.
Claiming "everything Knuckles already had was completely ignored" is a ridiculous statement. Knuckles was still the guardian of the Floating Island, he still had the Chaotix as his allies, he still operated solo from time to time, he was still very naive early on, a number of the game zones did show up, etc. The only thing that was "ignored" was Knuckles being the last of his species, but even that's not entirely accruate. The echidnas had "mysteriously disappeared", as stated in the
Sonic 3 instruction manual, they just happened to come back in the comic series. Again, the Archie-Sonic series has never been closely tied to the game canon, it's always had a lot of original content as well as a mish-mash of stuff from the various Sonic cartoon shows.