An Apology For Being AWOL From Here

The fate of her kind and their world hangs on one teenage echidna girl with a missing father, a determined mother, and no boyfriend. What's a girl to do?

An Apology For Being AWOL From Here

Postby Ken Penders » Sat Feb 14, 2015 3:21 am

I’m more than aware I haven’t been paying attention to a lot of things online outside of my Twitter account these days. The simple reason reason is something had to give, as I just didn’t have all the hours in the day I need to get things done. But the actual reasons have more to do with my private family life, which I seldom if ever discuss beyond the superficial level. But it became apparent recently that I need to discuss some of these issues, because in dealing with some of you online, I was lacking certain information, which resulted in my making an unexpected discovery, and probably me not on my best behavior.

Perhaps the main reason I've been so hard to communicate with since this past October is the fact that Bernie and I have had two senior citizens under our care, one longer than the other, and things took a change for the worse as October rolled into November. Bernie's mom had to be hospitalized and the resulting diagnosis was anything but promising. If anything, we had been told she had something along the lines of three to six months left to live, and her health during the next couple of months more than supported that prognosis. Just a few days after this past Christmas, I would be calling for an ambulance for her. Had Bernie and I not reacted when we did, that initial prognosis would have looked optimistic. She's now more stable these days but far from out of the woods.

Every day presents its own new set of challenges. Some as a result of our whole routine here at home having to be totally readjusted to allow for the circumstance of her mother moving in with us on a permanent basis until the end. I could spend paragraph upon paragraph detailing what we've been dealing with, but it's not sympathy for me or Bernie I'm interested in.

Which brings me to the other senior citizen under our care. Chris is in his mid-70’s, and was a bear of a man when I first met him back in September of 2008. I hired him as the cinematographer of both my LOST ONES and THE REPUBLIC projects. And since then, he has become more than a friend to both Bernie and I. He is family. Chris ran into some hard times, which resulted in Bernie and I taking him into our home. What hurt Chris was his age. As someone who earned a living from project to project, Chris was able to support himself in a manner he was happy with. A free spirit who took his cameras and equipment with him wherever opportunity presented itself anywhere on the globe. Around 2012, that began to change, and the work dried up. Since then, Chris has been battling cancer. It's now in remission, but he still has a long way to go to say he's fully recovered. In his current state, he lacks the energy to do much of anything that is physically demanding in the slightest.

He still has a sharp brain, and is able to assist other filmmakers with his advice based on over 50 years of experience. But recently, however, despite how open he has been with me through everything we've experienced together, I learned something new.

Chris is a proud man who has never depended on anyone for anything until recently. So when I asked if he could assist me with the French translation of the script for my story THE STORM, he happily accepted. For him, it was one of the few things that gave him purpose. Any benefit I derived was a bonus. Like Bernie’s mom, Chris was also diagnosed with cancer. Unlike Bernie’s mom, he was able to undergo treatment and is now in the recovery phase. But it hasn’t been easy and will be ongoing for quite some time.

So where am I going with this?

Earlier this week, I posted a sneak preview of the following work, the completed first page of the story I wrote and am currently illustrating titled THE STORM.

Here is the English language version:

Image

And this is the French version:

Image

Or rather, that is the CORRECTED French version.

When Jean-François Thébé made me aware of a few errors contained in the original, I should not have been so quick to respond he was the one in error. However, having known Chris for over six years, I had yet to encounter anyone who embodied the essence of your quintessential Frenchman as Chris did every day. He was well educated, spoke in a very proper tone, and was deeply proud of his heritage, so it would never occur to me to doubt the work Chris had done for me in any way, shape of form.

But when others agreed with Jean-François, I wasn’t so stuck in my thinking that I couldn’t make leap to believe Chris had erred on one point, and this is a point I believe most Americans would err on as well, and that was on the detail of military rank. Since Chris had never served in the military, I could easily believe this would be a point he would miss. In fairness to Chris, Jean-François wasn’t so well-versed on French military ranks either, as he cited French translations of STAR TREK episodes for the French spelling of the word “Ensign”. In practical terms, the rank of Ensign can found within the French Navy, but it doesn’t exist within the other branches of the French military. The correct equivalent rank for the purposes of the translation would have been “Sous-lieutenant”.

It was during our conversation that Chris admitted he has a hard time focusing these days, which is how he missed several of the accent marks in the translation, and expressed how sorry he had let me down. Needless to say, I told him I appreciated what he did, as I wouldn’t have had the translation without him.

I was wrong not to treat Jean-François’ comments as serious worthwhile criticism. On the other hand, and this is the problem when dealing with others on the internet, when one hears nothing but constant criticism from certain quarters, it’s hard to treat any criticism coming from those individuals as serious and worthy of consideration. I only have so much time to deal with anyone on any level that I have to ruthlessly prioritize how to spend it. (It’s one reason I’ve preferred dealing with people on Twitter as opposed to even this web site, as having to keep one’s message to 140 characters tends to result in needed brevity, as opposed to spending more time than I have composing detailed responses that go on for several paragraphs.)

I’m especially aware these days I can seem abrupt and sharp-edged, but it’s not from ego or a lack of feeling and/or empathy. It’s simply a matter of time more than anything else. I appreciate all the kind words that many have expressed to me over the years but especially in recent years, so I do my best to reciprocate. But as I said, these last few months have been especially demanding. So if you were one of those I may have unwittingly overlooked or in the case of someone like Jean-François whom I was brusque with, I apologize, and simply ask for your patience and understanding of me during this time.

As for those who think I shouldn’t be doing what I am doing with my characters, I ask you to wait and see what happens. I never set out to upset anyone, but I also know I couldn’t accomplish what I needed to without upsetting the apple cart. Doing things just to stir the pot for no reason is not my style. If you don’t like the work I do for whatever reason, that’s a fair opinion to make. But if you’re upset because you want things back the way they were, I’m not the only party you should be taking these complaints to. Basic fairness is all I ask these days.

In the meantime, I ask for patience and consideration when communicating with me these days. More than likely I can't respond as quickly as I'd like, but I am always trying to do the best I can with the time and resources I have at the moment. And I'll try not to be such a stranger here.

Thank you.
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Re: An Apology For Being AWOL From Here

Postby Adamis » Sat Feb 14, 2015 6:03 am

I'm that Jean-François.
I'll say that I appreciate and accept the apology, and I apologize myself because I can sometimes be a bit hot-headed :P

That said, the French translation is a bit better, but there still are typos.

I've already posted a corrected version (with a better choice of words, more accurate) somewhere online, that's been approved by other French-speaking people.
IF you want, I can provide it to you. No obligation here, you can refuse.
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Re: An Apology For Being AWOL From Here

Postby Tylinos » Sat Feb 14, 2015 6:36 am

Family emergencies are definitely an understandable source of stress. Situations like this are something I wouldn't want to wish on anyone, ever. It's never a good experience. I wish you and your loved ones well on working through it all, with both your mother-in-law and Chris.
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Re: An Apology For Being AWOL From Here

Postby Ken Penders » Sat Feb 14, 2015 2:23 pm

Thank you, both of you. Your thoughts are appreciated.

Adamis, I've sent you email in response. Thank you again.
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Re: An Apology For Being AWOL From Here

Postby Nestor » Sat Feb 14, 2015 7:10 pm

I'm so sorry to hear about your situation Ken, best wishes for both Chris and your mother-in-law.
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Re: An Apology For Being AWOL From Here

Postby Luger » Mon Feb 16, 2015 5:56 pm

Ken,

With so much going on in your personal life it's understandable that you've had less time for the message board, and explain why progress on the graphic novel has been slow. I'm really impressed more than anything at your perseverance in the face of everything that's going on. The difficulties facing your family are bad enough. But the constant onslaught of criticism on the internet only make it that much harder. Every time I browse this forum almost every single new post is either a cheap jab, blatant trolling. I can certainly understand why after seeing so much useless criticism it's hard to distinguish positive criticism and feedback. I wish you and your family the best of luck in these difficult times. Also, don't let the abundance to criticism on the forum fool you; there remains support for this project, even if it's much less vocal online than the opposition.

Adamis, I think that's amazing that you're helping Ken with the French translation. I recently completed an intensive, graduate level German translation course this past fall, so I can appreciate the difficulties in translating the comic text. Just as an example, for my final project I had to translate an academic German document. After translating it into English I showed both my German grandparents my work. Both of them thought the translation was great and did not recommend any changes. However, when I got the project back the professor had found 1 or 2 sentences where she changed the translation to make it more accurate. With translations, the feel, tone and context of the sentences have to match, and sometimes that means changing the specific words in the sentence (as was the case with the 'Ensign' to 'Sous-lieutenant' example). I'd offer my help with any English-German translations (assuming you're planning to do that), although my skills are pretty elementary and I'm sure there are better qualified people to help.

Moving on. Ken, I really like the preview image from the Geoffrey-Remington issue! Your art style may not be everyone's cup of tea, but I think this traditional-style artwork is leaps and bounds better than the CG artwork we've seen to date. It's not the redesigns that I have a problem with, it's largely been that the proportions and poses have been way off. Considering how good this first preview image is, I'd really like to see TL-SC done in this form of art. I recently found a fan's take on the updated Lien-Da. Proof that the new designs themselves aren't bad, they just need proper proportions and styling. The preview image you just posted has restored my faith in the quality of your artwork, and I'd argue this is probably the best artwork we've seen to date related to your current project. Compare the image just posted to the CG renders of Lien-Da, Cmdr. Taelor and the Praetorian, and I think it will be difficult to dispute that the regular artwork is superior quality.

As someone who has supported this project since you first announced it, my honest opinion is that the artwork of TL-SC must improve if the project is to be successful. While a lot of criticism on this forum has been little more than badgering or trolling, there has also been legitimate criticism about the quality of the CG renders we've seen so far, and the use of photography backgrounds. If you decide to stick with the CG artwork for TL-SC, then I think it is imperative that you find a CG artist who can properly make these character models with accurate proportions, and someone who can make CG settings/props/backgrounds, since the photography/CG blending really doesn't work at all.

Also, if you end up going with traditional artwork for TL-SC, you may want to consider hiring an additional artist to help. I know how much this project means to you, and I know you'd like to avoid any ownership issues that could potentially arise later by having others work on this project. However, I also know you want to produce the best product possible, and that you want this project to succeed. Given all the difficulties you and your family are going through right now, hiring an artist would at least free up your time to focus more on the writing and advertising aspect. You already reached out to Kevin Knowles to help with the CG, why not reach out for some assistance with traditional artwork? You mentioned in a previous post that other artists who worked with you on the Archie comics are too busy with their schedules to be able to help. Well, as I noted earlier, there are some phenomenal young artists out there, and some of them have already done amazing work depicting the redesigned characters from TL-SC. Maybe you could host another talent contest to find some skilled artists out there to help with this project. It could be like a repeat of the Dawn Best scenario. Just something to consider.

Finally, any idea when we can expect "The Storm" to be completed? I'd love to know more about this issue too.
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Re: An Apology For Being AWOL From Here

Postby rutan_rocks » Mon Feb 16, 2015 9:08 pm

Ken, despite our many differences, and debating, I'm sorry for your mother-in-law and your friend, Chris.

Luger wrote:
Moving on. Ken, I really like the preview image from the Geoffrey-Remington issue! Your art style may not be everyone's cup of tea, but I think this traditional-style artwork is leaps and bounds better than the CG artwork we've seen to date. It's not the redesigns that I have a problem with, it's largely been that the proportions and poses have been way off. Considering how good this first preview image is, I'd really like to see TL-SC done in this form of art. I recently found a fan's take on the updated Lien-Da. Proof that the new designs themselves aren't bad, they just need proper proportions and styling. The preview image you just posted has restored my faith in the quality of your artwork, and I'd argue this is probably the best artwork we've seen to date related to your current project. Compare the image just posted to the CG renders of Lien-Da, Cmdr. Taelor and the Praetorian, and I think it will be difficult to dispute that the regular artwork is superior quality.

As someone who has supported this project since you first announced it, my honest opinion is that the artwork of TL-SC must improve if the project is to be successful. While a lot of criticism on this forum has been little more than badgering or trolling, there has also been legitimate criticism about the quality of the CG renders we've seen so far, and the use of photography backgrounds. If you decide to stick with the CG artwork for TL-SC, then I think it is imperative that you find a CG artist who can properly make these character models with accurate proportions, and someone who can make CG settings/props/backgrounds, since the photography/CG blending really doesn't work at all.

Also, if you end up going with traditional artwork for TL-SC, you may want to consider hiring an additional artist to help. I know how much this project means to you, and I know you'd like to avoid any ownership issues that could potentially arise later by having others work on this project. However, I also know you want to produce the best product possible, and that you want this project to succeed. Given all the difficulties you and your family are going through right now, hiring an artist would at least free up your time to focus more on the writing and advertising aspect. You already reached out to Kevin Knowles to help with the CG, why not reach out for some assistance with traditional artwork? You mentioned in a previous post that other artists who worked with you on the Archie comics are too busy with their schedules to be able to help. Well, as I noted earlier, there are some phenomenal young artists out there, and some of them have already done amazing work depicting the redesigned characters from TL-SC. Maybe you could host another talent contest to find some skilled artists out there to help with this project. It could be like a repeat of the Dawn Best scenario. Just something to consider.


that would actually go a very long way to reduce the negative criticism, i would actually have no problem if Ken takes everything you said here on board
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Re: An Apology For Being AWOL From Here

Postby Ken Penders » Sun Feb 22, 2015 12:23 am

@Luger:

First off, I want to thank you for that great post, as it was really appreciated. I had wanted to respond sooner, but as I've explained, it's all I can do to stay on top of everything I need to, and I didn't want this to receive less than the attention it deserves.

I'd like to address the issue of the CG renders as compared to the art seen in the preview of Page 1 from the Geoffrey-Remington story, as I believe there are a number of issues not being considered when properly evaluating the work. Could those renders be better? Yes, absolutely, but I am happy with what has been accomplished so far. Are those the final versions? No, for a number of reasons. TL-SC is a multi-media project taking shape in a variety of formats, the first of which is the story in print and digital format. At the same time, the story, art and character designs are providing the blueprint for the bigger projects that will be pitched in the not-too-distant future. The non-fans, including industry professionals, have responded much more positive than the fans, and the industry professionals recognize the limitations with which I - and Kevin - have had to work with.

Could Kevin do a better job? Given the conditions he works under, he's doing a fantastic job and getting better all the time. The bigger obstacles, however, are due to the limitations of both the hardware and software. Just rendering one frame alone can take an inordinate amount of time, depending on the level of detail in the finished rendering. There's a reason you see am army of talent working on heavy CGI-FX film, but as I don't have the budget or resources a studio does to get everything done, I have to make do and build from there. So I neither apologize or look for sympathy. I just press on and am extremely grateful I have Kevin and Patrick on my team. (I should probably include Adamis at this point, but it's really early in our relationship and I don't want him to feel I'm taking him for granted.)

With regards to the proportions and poses, blame me and not anyone else, as they are working off of my designs. And if the poses don't seem as natural in the CG rendering as they do in the drawings, that's more a learning curve I'm having to undergo making the adjustment, as what looks good in one format may not result in the best finished product in another format. Kevin has certainly done yeoman work offering me different proportions from which to work with, but the truth of the matter is I'm still working it out what seems to be the best direction to take everything in. I've been wrestling with the proportions for a variety of reasons, some of which dealt with trying to preserve the best of what I created without straying too far that the characters were totally unrecognizable.

Cylent-nite's rendition of Lien-Da is terrific and I well understand why a lot of people would love it. The artist certainly has talent and I'd love to see more. However, as much as I love the drawing, and I DO love it, there are points I would make to the artist that I would like to see incorporated if this person - or anyone else - were actually submitting for consideration to work on the project. (Before anyone takes that to mean I'm interested in looking at submissions at this time, there are a number of factors that prevent me from doing so, including and most especially the lack of that most precious commodity time itself.)

I am certainly not adverse to discovering the next Dawn Best or Kevin Knowles, and I eventually hope to do so. With a planned seven books in a the series, I know at some point I'm going to need some assistance at the very least somewhere down the road. If the multi-media projects actually do take off at some point, new talent to take over will certainly be required. However, and this is an aspect longtime Sonic fans have not really considered, at least not that I've noticed, and that is having to do with the non-fans who are only now discovering what I'm doing. Their acceptance of the designs that longtime fans have criticized points to the juggling act I've found myself having to perform.

At this stage of their existence, even were I still working on Archie's SONIC series, I'd be leading the charge to incorporate redesigns of a number of major elements, if only to keep up with the times. In fact, I was already incorporating character redesigns in the art years ago I submitted to Sega when Larry and I were pitching our SONIC film project, most of which Sega was receptive to, including the very minor tweaking we did to Sonic himself.

I've been paying close attention to everyone that has commented to me one way or another, whether the comment was positive or negative. In the end, I learned I myself above all others had to be happy with the end results, as I would have to live with the consequence of those decisions. Which brings me to THE STORM.

As I was working on the final section of the script for THE LARA-SU CHRONICLES: SHATTERED TOMORROWS, I kept getting questions asking what happened to this character or that, especially about Geoffrey and Remington, as I wasn't really talking about them. So an idea popped into my head, percolated awhile, and thus became a story that occurs as Lara-Su is heading to the Forbidden Zone in SONIC #144 and leaves off at a point near the beginning of TL-SC, thus forming both a bridge between the two stories while introducing the world as it will be going forward. At least that was the plan as I began writing it. But as I began drawing it, a new thought occurred. This thought was so encompassing that it embraced the concept that all versions are canon. There was no need to debate whether this story or that was valid, because they all were. But how? Well, THE STORM begins laying the groundwork to show this. Will it be controversial? I don't believe we need a debate on that, but at least I can state "Yes, the story in SONIC #180 through #184 took place and it doesn't conflict with anything I'm doing" and be honest when saying so.

Initially, I thought THE STORM was going to be only 8 pages, but it's probably going to end up being 10 or 12, maybe longer, depending on how the story is visually paced. The main point in doing this beyond serving as an introduction was to provide Patrick with the necessary material to construct the full Lara-Su Chronicle App. Not only is Patrick working on the presentation of the story and art in digital format, but also working to allow for multiple language translations as well as audio and possibly even a limited form of animation.

Most important, I think THE STORM also gives a good idea that these characters are not dependent on Sonic and/or Knuckles to draw the readers in and make them care.

THE STORM will initially be made available free of charge digitally when completed. Depending on the response, I may do similar stories with other characters and collect them all in print after an initial digital release, providing for a companion volume that augments TL-SC.

I plan on having more of THE STORM available for viewing at the Long Beach Comic-Con I'll be appearing at next week. More details on that later.

In the meantime, I've been fascinated to see most of the comments regarding THE STORM directed at two specific items, one important - the French translation - and one trivial - the re-use of my own original art, but virtually zero comment on the actual art of the page itself until I read your comments. Nor have I seen any comments on the character of Ensign Brownie or story elements being introduced on the page. Granted, some may say there's not much to go on, but I daresay once I show the next three panels, tongues will definitely be wagging as the story begins to shift into high gear. Not every story element is conveyed just in the dialogue. Visual cues are also going to relay a lot of information along the way.

In the meantime, I once again want to express my appreciation for the well wishes. I will try to respond when I can, and apologize in advance if it's not as quick as you'd like. Thank you.
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Re: An Apology For Being AWOL From Here

Postby axemancometh » Wed Feb 25, 2015 7:11 pm

Ken Penders wrote:@Luger:

First off, I want to thank you for that great post, as it was really appreciated. I had wanted to respond sooner, but as I've explained, it's all I can do to stay on top of everything I need to, and I didn't want this to receive less than the attention it deserves.

I'd like to address the issue of the CG renders as compared to the art seen in the preview of Page 1 from the Geoffrey-Remington story, as I believe there are a number of issues not being considered when properly evaluating the work. Could those renders be better? Yes, absolutely, but I am happy with what has been accomplished so far. Are those the final versions? No, for a number of reasons. TL-SC is a multi-media project taking shape in a variety of formats, the first of which is the story in print and digital format. At the same time, the story, art and character designs are providing the blueprint for the bigger projects that will be pitched in the not-too-distant future. The non-fans, including industry professionals, have responded much more positive than the fans, and the industry professionals recognize the limitations with which I - and Kevin - have had to work with.


This is not really a good way to start things when addressing criticism directed towards your work, talking about 'behind the scenes' issues and 'not considering the limitations', ESPECIALLY when by this point it has practically become your default method for brushing aside any and all criticism of your work. The moment you decide to put out a piece of work, the discussion will become about the work itself. While people can sympathize with personal problems, they do not excuse or negate valid criticism of a piece. Further, nobody has called out the limitations of what you have been working with; first and foremost the designs themselves have been criticized, and whats more, if these were not meant to be the finals... why then did you not make that clear when you posted them in the first place? If you thought the renders could be better, why then did you simply accept them as they are? This just makes you look lazy and willing to knowingly present inferior work. This doesn't help your case, it just makes you look even more worse. Like you're backpedaling and creating lame excuses.

Also, you really need to stop talking about this as a 'multi-media' project when you don't even have a book out. You did this during The Lost Ones, talking about things like television and film even before your book was released and before it could be seen whether The Lost Ones was popular or successful enough for such a thing to feasible. You haven't got your book out, and the other 'tie-in' products you are trying to sell on Ebay remain untouched. You should focus your efforts on getting your product out and seeing if it can sell well or be received well before you even CONSIDER anything along the lines of 'other projects'.

And once more... stop with the 'invisible fandom' stuff. The only un-ironically positive response I've seen to your works anywhere on the internet has been in this forum, and even that has been underwhelming. If anybody was at all curious in a positive way or anticipating the release of LSC for reasons other than mockery, then there would at least be people discussing it somewhere. Not even here, the one place that should be a gathering area for such individuals, is there much of anything toward that end... you could even create a private forum for these 'accepting non-fans' if you were so concerned about them being harassed over their preference, but the fact is, on the internet there is no such thing as a silent fandom that never, ever intervenes when they see something they like being belittled or insulted.

As to those 'industry professionals', who are they, then, that are totally understanding of you putting forth work you yourself didn't consider up to snuff?

Could Kevin do a better job? Given the conditions he works under, he's doing a fantastic job and getting better all the time. The bigger obstacles, however, are due to the limitations of both the hardware and software. Just rendering one frame alone can take an inordinate amount of time, depending on the level of detail in the finished rendering. There's a reason you see am army of talent working on heavy CGI-FX film, but as I don't have the budget or resources a studio does to get everything done, I have to make do and build from there. So I neither apologize or look for sympathy. I just press on and am extremely grateful I have Kevin and Patrick on my team. (I should probably include Adamis at this point, but it's really early in our relationship and I don't want him to feel I'm taking him for granted.)


While it's a good thing that you are seeking help in areas that you yourself are not particularly proficient in, the fact remains that you yourself did not think the material was up to par, and yet you submitted them anyway. In a professional venue, the instant you put a product out there it becomes subjected to criticsm and scrutiny, and you have only yourself to blame for that. You do not peddle something of inferior quality and then cry 'BUT YOU'RE NOT CONSIDERING THE LIMITATIONS'. This is just another way for you deflect critcism away from the issues plaguing what you've released. There is no gold star for effort in the world of for-profit works, as well you should know.

With regards to the proportions and poses, blame me and not anyone else, as they are working off of my designs. And if the poses don't seem as natural in the CG rendering as they do in the drawings, that's more a learning curve I'm having to undergo making the adjustment, as what looks good in one format may not result in the best finished product in another format. Kevin has certainly done yeoman work offering me different proportions from which to work with, but the truth of the matter is I'm still working it out what seems to be the best direction to take everything in. I've been wrestling with the proportions for a variety of reasons, some of which dealt with trying to preserve the best of what I created without straying too far that the characters were totally unrecognizable.


Nobody has blamed Kevin; they have blamed you precisely for the fact that your designs and their proportions do not translate well to 3D, and the fact that you have continued to insist upon Kevin's work despite the fact that you yourself have admitted problems. Given that he his a far better landscape worker than he is a character maker, maybe you should pay him for what he HAS made and consider him for use in making backgrounds. Nobody ever demanded that you give them Pixar quality work, and you should stop acting as if that is what was ever expected from you or this project.

And again, maybe you should in fact consider that moving away from the source would benefit you in a number of ways. One of the biggest criticisms that has been levelled towards you is that you haven't done enough to remove this work from its origins save for a stylistic change that does not hide the fact that they are still designs based off of SEGA Echidna. The fact that you have dubbed them a species called the 'echyd'nya' doesn't help matters; it just makes you look like you're putting as little effort as possible in actually making this it's own thing. Several artists have taken a crack at redesigning your characters to look less Sonic, and have even been showcased here in this site.

Cylent-nite's rendition of Lien-Da is terrific and I well understand why a lot of people would love it. The artist certainly has talent and I'd love to see more. However, as much as I love the drawing, and I DO love it, there are points I would make to the artist that I would like to see incorporated if this person - or anyone else - were actually submitting for consideration to work on the project. (Before anyone takes that to mean I'm interested in looking at submissions at this time, there are a number of factors that prevent me from doing so, including and most especially the lack of that most precious commodity time itself.)


Why not, though? Why not hire this cylent-nite person if they clearly have the skill to make your works appealing to others? Why do you not have the time for this, when you have time to argue with people on twitter, go to conventions , and even conduct hour-long interviews? Particularly when you have never given indications of having a job that could eat up your time? Taking care of sick relatives and friends can be time consuming, but not THAT much.

I am certainly not adverse to discovering the next Dawn Best or Kevin Knowles, and I eventually hope to do so. With a planned seven books in a the series, I know at some point I'm going to need some assistance at the very least somewhere down the road. If the multi-media projects actually do take off at some point, new talent to take over will certainly be required. However, and this is an aspect longtime Sonic fans have not really considered, at least not that I've noticed, and that is having to do with the non-fans who are only now discovering what I'm doing. Their acceptance of the designs that longtime fans have criticized points to the juggling act I've found myself having to perform.


Finish the book, then talk about what comes next. You need to stop acting like the success of this thing is so certain that there being seven books is a sure thing. You need to stop talking about the potential for branching out as a franchise when you don't even have the first book out or know if it is viable as a product, particularly when all the materials you have released do not actually speak of how complete this product even is at this stage.
And again with these 'new fans are utterly accepting of my work' narrative. Using that as a means of shielding yourself from the actual nature of the criticisms leveled at you by longtime Sonic fans is making things too easy for you. It's a dangerously complacent way to look at things, nor does it invalidate what has been said about your work connected to the LSC or to your actions during and since the trial.

At this stage of their existence, even were I still working on Archie's SONIC series, I'd be leading the charge to incorporate redesigns of a number of major elements, if only to keep up with the times. In fact, I was already incorporating character redesigns in the art years ago I submitted to Sega when Larry and I were pitching our SONIC film project, most of which Sega was receptive to, including the very minor tweaking we did to Sonic himself.


You DO realize that one of the most consistent criticisms leveled towards your redesigns is that the aesthetic you've chosen for them is out of date, when the design elements themselves are not clashing horribly? Brownie's uniform looks like it was lifted from Star Trek, and your Dimitri redesign looks like it was rejected from the Masters of the Universe toyline. And then there is the Praetorian's design... why does a culture whose males dress in loinclothes produce a hat that is virtually identical to a hat found in a certain culture on earth with its developments rooted in another culture still? You've insisted this is a 'hard' science fiction story, but so far your decisions seem more rooted in arbitrarily throwing out whatever 'science fiction'-y thing that you can and calling it a day, with no thought to actual needs or cultural developments upon the world the Echyd'nya live upon.

Also.. really, what relevance does your unmade Sonic film have to this? Your redesigns barely tweaked anything as it was, and given that SEGA was receptive to Sonic Boom's much more extensive redesigns, this doesn't come off as profoundly as you are trying to make it sound.

I've been paying close attention to everyone that has commented to me one way or another, whether the comment was positive or negative. In the end, I learned I myself above all others had to be happy with the end results, as I would have to live with the consequence of those decisions. Which brings me to THE STORM.


" In the end, I learned I myself above all others had to be happy with the end results, as I would have to live with the consequence of those decisions"? That's a really, really wishy-washy approach to handling for-profit work. I cannot imagine any school of business on the planet that would advise this to anyone, given that works for profit are all about how happy the customer is, not you.

As I was working on the final section of the script for THE LARA-SU CHRONICLES: SHATTERED TOMORROWS, I kept getting questions asking what happened to this character or that, especially about Geoffrey and Remington, as I wasn't really talking about them. So an idea popped into my head, percolated awhile, and thus became a story that occurs as Lara-Su is heading to the Forbidden Zone in SONIC #144 and leaves off at a point near the beginning of TL-SC, thus forming both a bridge between the two stories while introducing the world as it will be going forward. At least that was the plan as I began writing it. But as I began drawing it, a new thought occurred. This thought was so encompassing that it embraced the concept that all versions are canon. There was no need to debate whether this story or that was valid, because they all were. But how? Well, THE STORM begins laying the groundwork to show this. Will it be controversial? I don't believe we need a debate on that, but at least I can state "Yes, the story in SONIC #180 through #184 took place and it doesn't conflict with anything I'm doing" and be honest when saying so.


Really now. So it's all good now. Despite you insulting Ian Flynn for his creative decisions and for that arc in particular, it's all just fine now? Locke dying to save his son from being Enerjak after realizing his mistakes as a father, which you criticized most harshly, that's okay now? As is the expanded lore for Enerjak? Despite the fact you've claimed to have never read any of Flynn's works and thus possess no real insight as to what really happened or how to actually not contradict any of it?

You're not going to reel in more customers doing this; all it looks like you are doing is that you are trying to pass off your work as a 'legtimate' continuation of a continuity that no longer holds any relevance, a continuity YOUR actions helped to torpedoe. It looks like you are unable and unwilling to move on from the point where you worked for the book, and is only going to make people think you are trying to leech off of Sonic in order to boost your own book. You'd be better off just working with the material you presented in Knuckles and re-working it so that it is its own thing. You have no right to use those stories, and you know it.

Initially, I thought THE STORM was going to be only 8 pages, but it's probably going to end up being 10 or 12, maybe longer, depending on how the story is visually paced. The main point in doing this beyond serving as an introduction was to provide Patrick with the necessary material to construct the full Lara-Su Chronicle App. Not only is Patrick working on the presentation of the story and art in digital format, but also working to allow for multiple language translations as well as audio and possibly even a limited form of animation.


Again; you don't have a book out. Get the book out before talking apps. Why would you even want an app made of a prequel comic that you are going to release for free anyway for an unreleased graphic novel? You're getting ahead of yourself, doing this.

Most important, I think THE STORM also gives a good idea that these characters are not dependent on Sonic and/or Knuckles to draw the readers in and make them care.


Is that why the first page you've released features an image of Knuckles the Echidna directly lifted from the comic? No, it doesn't matter that you drew it; that is Knuckles, not the Praetorian, and you have no right to use it.

THE STORM will initially be made available free of charge digitally when completed. Depending on the response, I may do similar stories with other characters and collect them all in print after an initial digital release, providing for a companion volume that augments TL-SC.


You. Do. Not. Have. A. Single. Book. Out. Focus on *releasing* your product before you talk about tie-ins or spinoffs or anything and everything else EXCEPT the book. You don't even know it will sell well, so why waste time and resources trying to make a compilation to go with it?

In the meantime, I've been fascinated to see most of the comments regarding THE STORM directed at two specific items, one important - the French translation - and one trivial - the re-use of my own original art, but virtually zero comment on the actual art of the page itself until I read your comments. Nor have I seen any comments on the character of Ensign Brownie or story elements being introduced on the page. Granted, some may say there's not much to go on, but I daresay once I show the next three panels, tongues will definitely be wagging as the story begins to shift into high gear. Not every story element is conveyed just in the dialogue. Visual cues are also going to relay a lot of information along the way.

In the meantime, I once again want to express my appreciation for the well wishes. I will try to respond when I can, and apologize in advance if it's not as quick as you'd like. Thank you.


You know... I really do wonder where you live. Where do you live where people calling you out over your theft of an image from Archie Comics for your work, of a character you do not own, is somehow trivial and implicitly indicate that otherwise people were just hunky dory about everything else to do with the page? If you have honestly been observing the reaction to that image both on your twitter and elsewhere, then frankly, you have no real excuse to ignore the fact that the image itself HAS been criticized beyond your using of Knuckles; from the poor coloring, the stylistic inconsistency between Geoffrey and Brownie, the anatomy and shading issues, the use of vector graphics for the background, the fact that Geoffrey's HEAD looks like it was copy-pasted from another source, it has all been discussed... you have no excuse to pretend that the image itself hasn't been criticized, and less excuse to tell yourself that people focusing on the stolen image were otherwise just peachy with everything else.

And let's talk about your use of Knuckles. Yes, Knuckles. That is Knuckles. Not your redesign. It was taken directly from the comics, and is a representation of SEGA's character. You don't own any of it, and you couldn't even be bothered to credit Jensen for his inking of that image, though, given your very LOW opinion of where inkers and colorists rank in the grand scheme of things, THAT part probably shouldn't come as a surprise. And really, that alone was bad enough, but it didn't end there; those images, much like your backgrounds, were lifted directly from a google image search. Not only is it lazy, but you didn't make any of it, nor have you asked permission or credited the people who did make it. It's rather rich that you do this while screaming about 'creator's rights' in order to justify your actions, while having the gall to claim that Flynn was living off of your work and to then accuse him of stealing your ideas.

That you dismiss the matter as 'trivial' is both horribly telling and disgraceful. I can only hope that for your sake you clean up your act before it's go time, because otherwise? You're setting yourself up for a major league fall.
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Re: An Apology For Being AWOL From Here

Postby Ken Penders » Wed Feb 25, 2015 8:16 pm

@axemancometh:

At this point, it is hard for me to take anything you say seriously simply due to the fact you are critical about everything and anything I respond with. Nothing is ever good enough. You've made your point loud and clear. I get it. I just don't understand why you bother at this point, and I really don't have the time or inclination to take you on point for point. We're not going to see eye-to-eye, so let's leave it at that.
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Re: An Apology For Being AWOL From Here

Postby rutan_rocks » Wed Feb 25, 2015 10:58 pm

Ken Penders wrote:@axemancometh:

At this point, it is hard for me to take anything you say seriously simply due to the fact you are critical about everything and anything I respond with. Nothing is ever good enough. You've made your point loud and clear. I get it. I just don't understand why you bother at this point, and I really don't have the time or inclination to take you on point for point. We're not going to see eye-to-eye, so let's leave it at that.


you certainly had plenty of time and inclination on criticizing Dan Slott on Twitter, though.
When i mean Rutan, i mean the ones from Doctor Who, which rock. I know, i want to change my username.
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Re: An Apology For Being AWOL From Here

Postby axemancometh » Thu Feb 26, 2015 7:21 pm

Ken Penders wrote:@axemancometh:

At this point, it is hard for me to take anything you say seriously simply due to the fact you are critical about everything and anything I respond with. Nothing is ever good enough. You've made your point loud and clear. I get it. I just don't understand why you bother at this point, and I really don't have the time or inclination to take you on point for point. We're not going to see eye-to-eye, so let's leave it at that.


You really want to know why, Penders?

Okay. I'll tell you why. This'll probably be my last post, and I know you're just going to ignore it, but I'll explain it all to you anyway.

Because once upon a time, you were my hero. Once upon a time, I admired you... even wanted to be you. On forums I would defend your works, and even amassed a pretty impressive collection. Had the entire Knuckles series. I can safely say that you helped define a rather hefty part of my childhood, and I kept buying even as I got older.

Then the lawsuit happened. Then you unveiled your... redesigns. Your 'true vision'. You went through all that effort despite fans pleading with you and despite making their pain known, you went through it anyway, and for what? So that you could make hideous, unappealing Sonic ripoffs? I started to look to your twitter. To your forums. I decided to get a glimpse of the real you... and what I found sickened me to my core. I began to look around the net, to various quotes, personal recounts of you and your actions, and from a distance I kept observing your twitter and forum. I learnt a lot about you and what you did; how you managed to torpedo Ben Hurst's attempt to make a Sonic movie, your pathetic feud with Bollers, your personal conduct at Archie, your various attempts to claim greater credit for the comics successes while downplaying your less well thought out decisions, allowing BobR to treat people like garbage and even endorsing him, your constant sniping at Flynn, all but calling him a leech and then accusing him of STEALING your incredibly generic ideas, the theft of Niemoller's poem... on and on it went, endless lies and excuses and backpedaling.

Throughout all this, I went back to read your work. Really read. And it dawned on me... what you wrote was crap. Plotholes, shoddy, nonexistant characterization, inconsistent character development, hideous treatment of female characters... I learnt the hard way that everything your detractors had ever said about you, every criticism and insult hurled your way, was true. You really were an egomaniac who was trying to use the Sonic brand to further yourself... everything in the end really was about you, you, and only you.

I was disillusioned with you before I got here, but I came here and adopted that persona of a polite, well-meaning fan, because honestly... I just wanted to get some answers regarding some of the decisions you had made over the course of the comic, and I thought it would be easy enough if I simply played nice. It was then that I got to experiance first hand this simple rule about you; in the end it doesn't matter how hostile or how polite people are with you, because if they are polite you will take them for granted and condescend to them, and if they are hostile you just ignore them. Even the most well-meaning of fans, their suggestions don't mean a thing to you, no matter how good the ideas they give actually are; you just pat them on the head, tell them it's 'very nice' of them to suggest, and then explain why they are idiots and why you should not be questioned. When you came out with that hideous picture of Lien-Da, I dropped the charade, and decided that since being polite got me nowhere, I might as well respond to you in a fashion that you were more deserving of.

And you want to know why? Because some deluded part of me wants to think that everything you have done wasn't all for nothing; that a comic I had been with since the time I was a small kid didn't enter into a reboot for nothing. Because I fervently wanted to believe that maybe, just maybe, you could be made to see reason and maybe take some responsibility for your actions and actually STRIVE to make your idiotic project worthwhile in some way. Because I stupidly hoped that there might be something better about you, and that maybe you might finally get a clue about just how poorly received EVERYTHING was and just how badly people view you because of your actions and your statements. So over and over again, I tried to give you a dose of reality... but we both know you don't want that. You just want endless bootlicks praising you and complimenting you, to mindlessly consume whatever you shell out to them, and for them to THANK you for the honor. And even that isn't enough; I know what you did to Paul Agnew. That guy repeatedly defended you and your actions. And you went and stole from him. Nice to know loyalty to you is so rewarding a thing.

That's why I came, and that's why I persisedt, even though you have LONG since proven that you really aren't worth any kind of real effort. You'll never unbury your head from the sand. You'll never get a clue as to just how badly you've damaged your reputation among the only people who know of you in any meaningful context as a creator. But then, you bitched about the fact that your 'fellow proffessionals' only recognize you as 'The Sonic Guy', despite the fact that is literally the only thing to have given you any kind of acclaim... I suppose then it is only natural for you to think so little of the people who consistently gave you a career.

The sad reality is, you've completely robbed me of my ability to even be nostalgic about the days before the reboot, because I now know that it all came from you; your antics have made it THAT much easier to move on to other things and to accept what has happened. There was once a time I feared that the Nocturnus Clan would displace your Dark Legion... and now? I would give anything for the Nocturnus, and would happily live without seeing another one of your characters or concepts used ever again. I cannot go back and even say 'Maybe this wasn't as good as I thought it was, but I still like it', because now I see your work for what it all was; a sloppily executed ego boost that was poorly plotted, characterized and executed, and RIDDLED with an utterly appalling amount of sexism.

Every detail about your career indicates that you could never have what it takes to make it in mainstream world of comics; you lucked out by being hired on by a company that paid you so little attention for so many years, and in the end, even your MYRIAD flaws as a writer, artist and human being wasn't enough to make them fire you; you left once your job became more difficult. The fact that I ever liked such garbage and that I ever respected such a selfish, egotistical, pathetic, childish hack like YOU is a stain on my character that I'm slowly learning to deal with.

Assuming you don't have BobR ban me, I don't think I'll be showing up anytime soon anymore. Oh, and smooth move on not mentioning Spaz on artwork with his name on, artwork that you are trying to profit from. Creator's rights forever, amirite?
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Re: An Apology For Being AWOL From Here

Postby Mavrickindigo » Fri Feb 27, 2015 7:50 am

Image

this is going on twitter.
My Deviantart
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Re: An Apology For Being AWOL From Here

Postby the-earl-of-zerces » Sat Feb 28, 2015 12:35 am

Um, hello, axemancometh. You probably don't know me very well. I've only posted I think twice or three times here, and I don't even know how to directly reply to you. I just hit the reply button and here I am. But I should probably get to the point.

I don't think you're being fair. I don't have the same experience as you. My first exposure to the Sonic comics was during the Ian Flynn run, so I don't know what it was like growing up in the Penders era of the comic. Heck, SatAM was cancelled before I was even born. So this ordeal probably hasn't been as personal for me as it has been for you. But even so, going on an angry tirade like that accomplishes nothing. Even if your criticisms have some validity to them, screaming and screeching doesn't do any good for anybody. You say that being well-meaning to Ken doesn't do any good, either. But then what does? Surely you have more options in life than being either a sycophant or a troll.

You're right, this whole mess stinks. The lawsuit stinks. Losing all those characters stinks. This "Lara-Su Chronicles" (and my honest, frank opinion is that it looks stupid) stinks. But it's like Karl Bollers said. What makes Sonic great is that bad things happen, but good things happen too, and those good things are worth fighting for. In this case, the universe threw us Sonic fans a curveball in the form of a legal scuffle. So the question now is, what are WE going to do, what efforts will WE make, to draw something good from it all? Ian right now is building a whole new universe. It's different from Ken's, and it makes me wistful for the old universe, but at the same time, it fills me with excitement, wondering what new place Ian will take us next.

Surely there's something we, the fans, can do as well, isn't there? "Lost Hedgehog Tales" hasn't come out yet, but already people on Deviantart are lining up, ready to turn it into a webcomic, Fleetway style. If the stories you remember as a child don't hold up to the reality, then make those stories a reality. Even if Ken isn't willing to change their names and make the characters human, that doesn't mean you can't be. Take those wonderful stories from your memories and make them your own. Maybe you're not a writer, or an artist, but you just got through a long rant detailing why Ken is a talentless hack. Surely by your own standards you can do better than him.

The point is, don't waste your words. Conserve your efforts. Build something up. Don't just tear something else down. I have a webcomic. It's nothing special. I use pencils, sharpies, and until recently, crayola markers. I only update one page a week. But I am making something. I hope to make much more before my time on this Earth is up. So please, I know it must be naive, childish, and Pollyanna-like of me to say, but please be more than some angry person on the internet. If you're angry at Ken, then let that anger fuel your creativity. Don't waste it on childish tantrums. I guess that's all I have to say. I hope it was enough.
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Re: An Apology For Being AWOL From Here

Postby beavercartoon » Sat Feb 28, 2015 2:49 am

I don't really have alot more to say so I've been coming here less often. I like Sonic the Hedgehog as a franchise. I enjoy most of the games, Sonic X anime, Sonic Boom cartoon, and I like the Flynn comics (including the post-reboot ones.)

But I also saw some potential in the characters and concepts Mr. Penders created. I do not care for the visual style Mr. Penders uses. I've tried to explain what aspects of the art don't work for me (weird juxtaposition of photoshop backgrounds and CGI or hand drawn characters, stiff poses, large heads with bug eyes on teeny Barbie Doll bodies, the color palettes.)

Oh the color palettes. Dawn Best's LaraSu had a striking contrast between her red fur, pink and purple hair, and her blue-grey and black outfits. I don't know why Penders insists on space aliens when Lara's pale pink fur is so close to a Caucasian skin tone, and her design is eerily reminscent of Leeloo from the 5th element. Lily white, redheaded females are way overused in sci-fi/fantasy. At least pink or purple hair was kind of funky.

Blue eyed redheads are actually the LEAST COMMON natural occurring combo in global human populations; since red hair and blue eyes are both recessive traits. Green eyed redheads are the next rarest hair/eye coloration.

Brown or black hair/brown eyes/brown skin is the most common worldwide. Weird spelling of his name aside, Michael Taylor is more like somebody I would see in my neighborhood, at work, in schools, at family picnics, etc. I wish sci-fi had more Michael Taylors.


I'm also not fond of the clunky exposition heavy dialogue Penders sample script hinted at. Lara and her friends don't sound like modern teens (be-eff-ef? Why not bestie? Or why not invent your own slang like Orwell or Heinlein did in their novels.)

I offered criticism to try and improve the quality of LaraSu Chronicles. I want it to be a fun YA adventure series. Cylent-Nite has shown how a more SEGA/anthro style could work. Frag Grrl and Finimun offered their redesigns. They showed how to correct anatomical errors, create more dynamic poses, show greater variety in facial features and expressions, apply color theory instead of drab pastels running together.) All this advice has been ignored.

And yes, I think googling radar images is a cheap shortcut. It's fine to use google for quick reference but I'd hope a professional artist would then re-draw the image, change a few details, put his own spin on it. Knuckles/Praetorian's design has changed, it makes little sense to use an M25YL panel.

Although Mr. Penders did draw that Knuckles image originally, he did not color it. Jason Jensen provided the colors. Patrick Spaziante came up with the design of the cyber eye and pantsuit M25YL Knuckles wore. The hat is still the OVA hat, you didn't even change the buttons. I would expect Jason Jensen and Spaz to both get some credit for their contributions. If they aren't going to be credited, then Mr. Penders should redraw the panel so it matches the new Prateorian design and color that scene himself.

This might be my last attempt at offering (constructive) criticism. I say all this not to be mean or a troll. I'd like the project to succeed, I'd like it to be fun and visually appealing. Right now it is fugly to me. I still like some of the fan projects, they're quite creative.
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Re: An Apology For Being AWOL From Here

Postby obfuscobble » Tue Mar 03, 2015 1:57 pm

Please accept my condolences for the problems in your private life ; I understand what it's like.
However, I have been really looking forward to THE STORM and hope that it can be available digitally real soon! I've even told my friends about it and give updates on stuff I see on these forums. (long time lurker first time poster etc) As well, you mentioned that you may want a Japanese translator and although it's not my first language, I have received commissions for comic translations before. I hope that 2015 will be the year the Penders ball really gets rolling! Trust me, there are many, many people who want to see what you've been working on.
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Re: An Apology For Being AWOL From Here

Postby Sonique » Wed Mar 11, 2015 3:38 am

I hope things go well for you, Ken Penders. I'm liking the looks of that sneak peek for The Storm. :D
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Re: An Apology For Being AWOL From Here

Postby Graynar » Fri Mar 13, 2015 5:37 am

Hello everyone,

I just registered to let the-earl-of-zerces know that their post was very well written and thoughtful. It is respect like this that gives me hope and I applaud you for your humanity.

I am a long time fan of the comic and I was also sad to see that the old continuity had gone up in flames. But we have to carry on and make the best of it, for in the end it is just a Sonic Comic. This is not a life or death debate, though many people seem to treat it as such.
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